OG Maps 5v5 SND Event

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How to sign up

Registration is now closed. Keep an eye on the ArcticVR discord for future events!

Match orginization

Team captains are responsible for finding a time to play that fits both teams availability before each match deadline.

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Matches are to be played on the ArcticVR servers for this event.

Map pool

- de_Museum

- Dig

- Herat

- Remnant

- Stahlbrecher

Steam collection can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2314207236

match format

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Home is the above team and away is the lower team in the bracket.

MATCH FORMAT (BEST OF THREE)

  1. Home Bans a Map

  2. Away Bans a map

Map 1

  1. Home Picks Map

  2. Away Picks Side

  3. Home Picks Server Region (if NA East vs NA West)

Map 2

  1. Away Picks Map

  2. Home Picks Side

  3. Away Picks Server Region (if NA East vs NA West)

Map 3

  1. Home Picks Map

  2. Away Picks Side

  3. Home Picks Server Region (if NA East vs NA West)

Other rules/information

At least one player per team must stream or record the match and make the VOD public within 24 hours of the match in #events-media

Any form of cheating or exploiting is not allowed

A player may only register for one team

Maximum Team size is 8 players

NA vs EU games will be played on NA East servers

NA vs APAC games will be played on NA West Servers

50 Cal (antitank rifle) may only be used with the default scope attachment, and/or a suppressor

No Ringers. Only registered players for that team may play for a team

Microphone does not need to be enabled in game

No ghosting when dead

Use of third party communication such as discord is allowed

When dual wielding guns, it is not allowed to fire one gun through another attempting to stack up the sights of both, or using a physical stock with two guns at once.

Teams have a 15 min buffer to show up to the scheduled play time or a forfeit will occur

A team must have a minimum of 4 players to avoid disqualification

If one team wins two maps in a row, a third does not need to be played

In the event of a technical difficulty mid game, that player can either attempt to rejoin or another member registered to that team can join as a replacement.